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ABOUT US

The story, team, and craft behind ZELKA Labs.

01 / The Studio

ZELKA Labs makes playful mobile and PC games out of Cimahi, Indonesia.

It started from curiosity in 2018 and grew through intense experiments in physics, algorithms, and 3D worlds. Today, our approach remains grounded: prototype fast, chase mechanics that feel snappy, and only ship what we genuinely love playing.

Everything is built in Unity, crafted for smooth play whether on mobile screens or desktop PCs.

02 / The Storyline

2018

First Sparks: RPG Maker & GameMaker

Interest in game development began in 2018. The journey started with the zero-code accessibility of RPG Maker to build worlds and interactive events, then expanded into GameMaker to explore custom 2D mechanics and engine logic.

Zero Code
Where the spark caught. Starting out with RPG Maker, exploring map creation, event triggers, and storytelling without needing to write code from scratch. The perfect visual sandbox to understand game structure.
2D Engine
Stepping into custom logic. Diving deeper into 2D mechanics, sprite animation, collision checks, and game loops in GameMaker, cementing a passion for engineering games under the hood.
2021 - 2023 Unity

Mastering Unity: Physics, Math & Complex Algorithms

From 2021 to 2023, the focus expanded deeply into Unity. We embarked on four pivotal technical projects spanning 3D locomotion, augmented reality, parabolic projectile physics, and metaheuristic optimization algorithms.

Simple 3D Platformer Game in Unity

Simple 3D Platformer Game

Built using curated assets from the Unity Asset Store to explore 3D third-person controls, smooth locomotion, camera following, pickup mechanics, and level progression loops.

3D AR Animal Game with Vuforia

3D AR Animal Game

Augmented Reality experience powered by Unity and Vuforia. Real-world marker tracking projects interactive 3D animals with animated care behaviors and a free roam exploration mode.

3D RTS Game with Parabolic Cannon Trajectory

3D RTS & Parabolic Cannon System

Real-Time Strategy system testing projectile physics in Unity. Implemented mathematical parabola equations to compute ballistic cannon trajectories, range targeting, and dynamic tactical combat.

Ant Colony Optimization and Navmesh in Unity

Ant Colony Optimization & Pathfinding

Advanced implementation of the Ant Colony Optimization (ACO) metaheuristic algorithm coupled with Unity NavMesh pathfinding to solve Capacitated Vehicle Routing Problems (CVRP) in 3D.

2021 - 2023

Academic Contribution: Institut Teknologi Nasional

Kampus Institut Teknologi Nasional (Itenas) Bandung Institut Teknologi Nasional Bandung
Logo Institut Teknologi Nasional Bandung

Game Development Learning Modules

Between 2021 and 2023, contributed to Institut Teknologi Nasional (Itenas) Bandung by developing comprehensive game development learning modules. The curriculum introduced students to engine architectures, game mechanics, C# scripting, and interactive systems.

2026

Founding ZELKA Labs

ZELKA Labs Takes Flight in Cimahi

In 2026, ZELKA Labs was officially established as an independent game studio based in Cimahi, West Java, Indonesia. With strong foundations in Unity and game systems engineering, our mission is to craft punchy, playful games with soul for players worldwide.

๐Ÿ“ Base: Cimahi, West Java